Stormrise
Console real-time tactics from Creative Assembly Australia. Primary ActionScript developer on the UI.
A real-time tactics game built for console rather than ported to one, with units commanded across rooftops, at ground level, and underground. This was my first job in games. The studio used Scaleform for the interface, so the UI was written in ActionScript and I was the primary developer on it, with no C++ work. I left a few months before the March 2009 release.









